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General questions - Gideros Forum

General questions

Post your programming and hardware related topics here, such as Lua, Gideros API, devices an deployment
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IAB and GoogleBilling
Theres a Plugin GoogleBilling in Reference and IAB interface. I want to ask 1) Is IAB ...
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Export games to linux.
Greetings people and robots, I have a question about finished game export. Is it possible (has ...
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461
How do I get 2 projectiles at once
Hello! I have a bit of a query. I'm making a space invaders type game ...
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133
Values being Updated ONLY ON MOUSE UP???
Hello Giderians :) Have you experienced a thing I'm living on? I have a sprite that ...
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Textfield Different color text within text
Is there anyway to highlight some text with different color by using new textField. I tried ...
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GestureEventsEasy Question
Hi guys I'm trying to figure out how to use @ar2rsawseen 's GestureEventsEasy class, but can't ...
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Event trigger vs. Timer.
Hi guys, Nice new forum! It's been a while... :D So, still hacking away at my ...
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Event.MOUSE_HOVER: weird behaviour
Hi there, I noticed a weird behaviour (or maybe I do something wrong). Here is a very ...
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97
Graphics Scale Mode - HTML5
Graphics scale mode doesn't seem to work in the exported HTML5. Using gideros 2018.1.1. Resolution: 320x480. Tried ...
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269
setting permissions when using Gideros to build apk
It's been a few years since I used gideros. I've just tried building an apk ...
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225
Gesture Scaling
Is there a ready solution? I want to make sure before doing my own -------------------------- I've already done ...
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76
AdMob plugin question
how to use ?? Ads:hideAd() the command is outdated and does not work ?? require "ads" admob ...
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Making an alarm clock
Hi guys, I want to make an alarm clock app. A few questions arise before even trying ...
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211
Creating and dispatching Event more efficiently
I've started optimizing my sprite-heavy game, and am learning a lot about what causes CPU ...
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How to use the system font of the phone?
How to use the font that is installed on your phone in order not to ...
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28
Procedural map of non-overlapping circles
Question to the floor! Is there a way to procedurally create a map of circles that ...
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181
Get values from child sprite?
Hi everyone, I've been using Gideros for a few days and I'm trying to add ...
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what's the practical benefit of GiderosFontCreator?? why ttf need to be converted to png ??
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104
Unable to export APK
Hey all. I have an issue exporting to APK. In my test project I have.. main.lua local ...
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Support for rotating device
My game is in portrait. I've started adding support for rotating the device; right, left ...
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135
Bloom Gideros example and background...
Guys, The Bloom example, that comes with Gideros, works on a container where we draw ...
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Trying to compile for Android Since there's not much documentation for this, can someone please advise what I've missed here?
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Sovled - Issue with Lua File System missing on Android Export. App crashes - module 'lfs' not found
Guys, When I export my project to open in Android studio and try to run the ...
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253
HTML5 error
I exported a project to HTML5 but it doesn't play, getting this error below. I ...
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Why there is nothing explainable concerning tiled maps?
The examples is just a bunch of code... no coment... the program site also has ...
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No question, just thanks.
Well, I don't have any problems to ask about. My first Gideros project (an ...
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How can I change scenes AFTER fading in an image?
I guess I don’t understand “onComplete” in the GTween function. Here is what I ...
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Macro error and player crash on mac
Hi folks, I'm returning to my mac to test my app on an iOS device. Gideros ...
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175
How do I "update" sound in my game
In main.lua I have: --initiate music local backgroundMusic = Sound.new(backgroundMusicSource) backgroundMusicVolume = 0.5 backgroundSoundChannel=backgroundMusic:play(0,true) backgroundSoundChannel:setVolume(backgroundMusicVolume) In splashScene.lua I have the function ...
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Clicking a shape returns false for hitTestPoint.
I can’t figure out why clicking a shape is returning false for hitTestPoint. I have a ...
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