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imGui bindings
so recently many people have tried to make gui's and it seems a waste of ... 12...1516 Answered ✓ |
473
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4.7K
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application:openUrl() enhancement
Hello !
about the application:openUrl() function.
As the documentation is quite small on that feature, I think ... Answered |
3
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17
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APPSTOREFUNDATION AND APP COINS
Take a look to https://appstorefoundation.org and Catappult Store: https://docs.catappult.io/docs/about-appcoins
Have anyone tried the App Coins protocol? ... Question |
0
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18
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Reference Viewer [suggestion]
Hi all! :smile:
When project grows up, there're dozens/hundreds of different files, and it becomes ... Answered |
2
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25
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Gideros Mobile Version Extreme Edition
Hello awesome fellows,
I know it's ridiculous but my imagination made me to write this post ... |
10
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100
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Reduce the Installer size?
Hi,
The Gideros installer package is now bigger that 1GB, after looking at the files, the ... Answered |
5
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66
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New Google's In-App Review API Hi!
I guess this new feature will be very useful!
https://www.xda-developers.com/google-in-app-review-api-play-store-reviews-without-leaving-app/
https://developer.android.com/guide/playcore/in-app-review
Answered |
10
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112
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Bundle basic vector/math functions and whatnots in Gideros
Hello,
I love Gideros. Until now, each time I have a problem, there is a solution. ... Answered |
16
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126
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TextuePack Enhancement
I've created the following class which is a simple TexturePack which you can draw into. ... Answered ✓ |
5
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74
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Web Monetization integration?
Given that Gideros has a working Html export, perhaps adding the Web Monetization api ... Answered ✓ |
4
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64
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library for beginners and students
I released a very initial version of my Lua library named 'luasopia' for Gideros (and ... Answered |
2
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80
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renderTarget:getTexelSize() documentation is missing from reference renderTarget:getTexelSize() documentation is missing from wiki/reference.
Answered |
10
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85
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new option for disable initial auto-loading of lua files
I wish there is an option (checkbox) that can disable the initial auto-loading of Lua ... |
5
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72
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how to exclude file from export?
Is there a way to exlude a file from the export? i do not want ... Question |
0
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43
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Necessary SDKs for working with publishers
Hi guys!
Nowadays, for a mobile game to be successful, it has to be published by ... Answered |
6
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78
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application:share() #enhancement
Hi guys!
How can we add native android sharing to Gideros?
application:share(text,url,imageUrl)
If we place this stuff inside ... Answered |
2
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57
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Crawler?
Greetings friends,
I have received the following email (dozens of them).
Does it mean something?
Tnx :D
Assunto: ... Answered |
1
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59
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feature request: desktop player screenshots with hotkey
as the title says. that would be great help to make promo images for stores. ... Answered |
4
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113
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Working with time based stuff
Hey everyone :)
In my descent games the players score is basically based on the amount ... Answered |
1
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80
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Request for updated Ads interface documentation
The docs for the Ads interface (http://docs.giderosmobile.com/interface/ads) need some updates. I'm hoping someone who's worked ... Answered |
2
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145
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AppsFlyer
An AppsFlyer plugin might be useful in order to add the in-app event tracking.
http://www.appsflyer.com/
Signing up ... Answered |
23
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775
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Automatic Image Resolution documentation error [solved]
In this section of the documentation, there is reference to a demo project called “Hardware/Automatic ... Answered |
12
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239
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UI
Currently working on another Gideros project and enjoying it. Gideros is the best tool for ... Answered |
5
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140
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Ready to publish my first game
Hi all, I finally managed to finish my first game and I am about to ... Answered |
12
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345
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Polygon sprites trimming?
Hey guys!
There's a suggestion on polygon sprites trimming (though I'm not sure if it's doable ... Answered |
4
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143
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My own little desires
Hi all! Gideros is awesome, I instantly fell in love with its minimalistic zen simplicity.
I ... Answered |
6
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312
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zerobrane lua IDE with gideros support.. what do you think about this ide(a)?
Hi, i just noticed that the following lua IDE now/soon supports moai with debugging and ... 1234 Answered ✓ |
108
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5.7K
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Let’s discuss how to keep the package from repackaging
I found my Android apk was repacked and add their own ads on some ... Answered |
3
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98
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HTML5 and the |D| Flag
Hi all :)
I've discovered that when saving player data (as in game progress, levels complete, ... |
3
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103
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Particles texturepack feature request
Hi, I read a post about particle candy where @SinisterSoft was asking for new features ... Answered |
3
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157
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