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Game & application design - Gideros Forum

Game & application design

For discussion about ideas, theories, and implementation details related to game and application design
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How to make a bitmap follow mouse?
Hi. I'm trying to make the bitmap follow my mouse movement. I don't want it to ...
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3D Animation
I have been working on amiated 3D models for Gideros, and I am please to ...
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Switching between buttons without lifting finger from the screen
Hi everyone, I have been trying to figure this out for a couple of days now, ...
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Mesh rotation on Z axis
I'm playing around with the 3D support in Gideros, and there seems to be a ...
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Multiplayer Websocket and Colyseus client
Hi all. I have uploaded a Gideros project in https://github.com/jdbcdev/beatemup.git which contains my implementation of ...
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Button templates
I plan to upload psd files of my buttons here **You can change the color and ...
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UWP export
Visual studio - "Is incompatible with the gideros(UWP export) project" What version of VS is ...
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3D
I have been playing with 3D, here is the result: https://youtu.be/1UOZRVF2cNE The controls are very clunky because ...
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Jitter on high speed moving sprites
I don't know if this is a problem or I am just wrong with my ...
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saved image in html5?
how are you? I have a question for you please. I have this code: local myrt = RenderTarget.new(self.myrealsprite:getWidth(), ...
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Video course for creating graphics for casual games in Russian
Here is a technique for creating characters who do not need to be an artist -------------->>>>Video ...
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Arabic
Hello there, I have started fiddling with gideros and arabic again. Let me explain: I have an ...
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Automatic animation for games
You can record a video with a real person and then draw a picture of ...
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Point & click adventure?
Hi guys, I was wondering if anybody ever tried making a point & click adventure ...
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need help improving performance of a real time game
Hi, it's the first time I am in this situation and I am not sure ...
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How to stop a coroutine?
Hi I am trying to handle animations through coroutines: I successfully did something, but I ...
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Movement AI question, suggestion needed
Hi, I am asking for help on a logical/math issue I've stumbled upon: this is ...
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Jumper : (Very) Fast Pathfinder for 2D Grid-Based games
Jumper is a pathfinding library designed for uniform cost 2D grid-based games. It is written in ...
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Infinite/repeated Tile scrolling?
I have a set of tiles aligned both on x and y axis. If a ...
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*Possible* Networking with Photon
I wanted to start this thread in hopes I can keep things updated as this ...
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Graphic User Interfaces
Hey all, Some recent questions on the forum made me wonder what other people use for ...
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In App Purchase Strategy
Hi Guys from what i heard is about 10-12 % of people are likely to buy ...
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Tiny ECS example
I've been learning how to use tiny esc library for a few days, and came ...
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Looping sound.
Hi chaps, How would I go about looping sound? I'm trying to handle a looping sound ...
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Moving with setPosition, MovieClip and bump.
Hello again! So I'm about to add some movement to the NPCs in my game. They ...
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Free Sound Websites
Hi all, Im looking for some free sound sites please (wav/mp3) . I tend to go to ...
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Do i have to use "open source" fonts for my app?
Is it okay if i use a font that isn't open source? Can i use the ...
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I can't get scene manager to work
This is all i have in my entire project: sceneManager = SceneManager.new({ ["scene1"] = scene1, ["scene2"] = scene2, }) stage:addChild(sceneManager) i ...
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Send MovieClip to back
I have a movie clip i want to use as a background, and i have ...
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Dig Dug tunnel logic.
Hi guys! So, I'm trying to get my head around doing a Dig Dug type game. ...
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