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Game & application design - Gideros Forum

Game & application design

For discussion about ideas, theories, and implementation details related to game and application design
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Point & click adventure?
Hi guys, I was wondering if anybody ever tried making a point & click adventure ...
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Arabic
Hello there, I have started fiddling with gideros and arabic again. Let me explain: I have an ...
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need help improving performance of a real time game
Hi, it's the first time I am in this situation and I am not sure ...
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How to stop a coroutine?
Hi I am trying to handle animations through coroutines: I successfully did something, but I ...
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Movement AI question, suggestion needed
Hi, I am asking for help on a logical/math issue I've stumbled upon: this is ...
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Jumper : (Very) Fast Pathfinder for 2D Grid-Based games
Jumper is a pathfinding library designed for uniform cost 2D grid-based games. It is written in ...
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Infinite/repeated Tile scrolling?
I have a set of tiles aligned both on x and y axis. If a ...
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*Possible* Networking with Photon
I wanted to start this thread in hopes I can keep things updated as this ...
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Graphic User Interfaces
Hey all, Some recent questions on the forum made me wonder what other people use for ...
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In App Purchase Strategy
Hi Guys from what i heard is about 10-12 % of people are likely to buy ...
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Tiny ECS example
I've been learning how to use tiny esc library for a few days, and came ...
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Looping sound.
Hi chaps, How would I go about looping sound? I'm trying to handle a looping sound ...
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Moving with setPosition, MovieClip and bump.
Hello again! So I'm about to add some movement to the NPCs in my game. They ...
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Free Sound Websites
Hi all, Im looking for some free sound sites please (wav/mp3) . I tend to go to ...
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Do i have to use "open source" fonts for my app?
Is it okay if i use a font that isn't open source? Can i use the ...
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I can't get scene manager to work
This is all i have in my entire project: sceneManager = SceneManager.new({ ["scene1"] = scene1, ["scene2"] = scene2, }) stage:addChild(sceneManager) i ...
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Send MovieClip to back
I have a movie clip i want to use as a background, and i have ...
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Dig Dug tunnel logic.
Hi guys! So, I'm trying to get my head around doing a Dig Dug type game. ...
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Platformer example [using bump]
Just want to share a simple platformer example :smile: Here is a video: https://www.youtube.com/watch?v=IAPdNbckxH0 And source: ...
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Showing curvey dashed lines when travelling across a map?
I have a main game map, where there are points where the levels are at. ...
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Is it legal to use 8bit chiptune remixes in mobile game?
Hi guys! Does somebody know if it's legal to use 8bit covers of popular songs? (made ...
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Why not design game very large so it scales down?
I’m reading “Gideros Mobile Game Development” by Arturs Sosins. He seems to recommend ...
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converter "game designer"-> gideros if I create a converter from M*** Studio - >>> Gideros Studio Is this legal?
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Bump and different speed units
Hi, I am building a tower defence like game, and trying to keep it simple ...
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Pseudo-3d
Hi all. After reading a post about how to develop a classic OutRun game from http://codeincomplete.com/posts/2012/6/23/javascript_racer_v1_straight/, ...
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Is jelly floor possible in Gideros?
Hi guys! I wonder if this is possible in Gideros and how to do it? youtube.com/watch?v=jI8H6GUoc-Y (no permission ...
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Sprites: reverse image?
Apologies for seemingly daft question, but I've searched for an answer to this and can't ...
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Square Dots Source Code released as GPLv3 license.
Hi all, I have released the source code of Square Dots in https://github.com/jdbcdev/Dots as GPLv3. I ...
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MovieClip Noob Time!
Hi guys, So I think I'm getting the hang of Gideros :). I love the power ...
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finding nearest waypoints in a grid/tilemap?
Hi, I could use some help figuring out the best (fastest) way to do this: I ...
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