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Bugs and issues - Gideros Forum

Bugs and issues

Send your bug reports related to Gideros Studio family
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Issues with iOS Metal
Hi, Gideros can target iOS Metal engine instead of OpenGL since 2019.2, and enabling it was ...
Announcement
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shader differences on mac
I have a shader which seems to crash my mac export without any error message. ...
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mac touchpad two-finger scrolling strange behaviour
So i don't have a mac but a user of mine has and doing the ...
Question
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alertDialog bug with wacom tablet
So the issue is that even though normally an alertdialog is 'above' everything and all ...
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Export HTML error
Can somebody help ? Gideros 2019.12 gidloader.js:258 Rules for selecting event targets in HTML5 API are ...
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Error on Android device - could not load library "libGLESv3.so"
I got the following error when I run the game (with export, checkbox run on ...
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Installer didn't added Documentation folder
When I clicked in Menu -> Gideros -> Getting Started I got an error say ...
Answered
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110
pixelate shader behaves strange on android
so i've the following shader to pixelate an image which works fine on desktop but ...
Answered ✓
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HTML Export Issue
Hi, I;ve exported my project as HTML and when I try to load it in ...
Question
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21
gl_FragColor alpha issue
I'm trying to make a shader which changes the color of every pixel to some ...
Answered
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28
Uploading finished. cannot read : Is a directory
Hi, everytime I try to upload my game to my phone's player I get "Uploading ...
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setLayout syntax do not work
Hello guys! Need your help with regards to setLayout implementation. Please see the image to ...
Answered
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crash report for the latest release
After update app using the 2019.10, a lot of this kinds of crash report appeared ...
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Gideros guide must be updated
As there is no secton for bugs in documentation I'm posting here. Page http://giderosmobile.com/guide ...
Answered
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html5: TypeError: what.includes is not a function
OK, so I am looking through the Gideros examples and when I export the Button ...
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Crash report on google play
Almost every apps on google play have this kinds of crash: "main" tid=1 Blocked "main" prio=5 ...
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Changes to the Google Play Developer API
Google writes that Google Play's Gideros is out of date/ Google Play's required for admob / How ...
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110
Textfields/TTFont bug?
Was playing around with symbols and textfields and found a bug (probably?): I guess its not ...
Answered
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Best way to remove a sprite that contains other sprites and bitmaps?
Like the title says, I'm trying to come up with the most efficient way to ...
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Unknown module(s) in QT: websockets
As I tried to compile Gideros, I got the subject error message: qmake ui.pro Project ERROR: Unknown ...
Answered
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177
FB Instant game is very slow on iOS
Hi guys, So I'm back with an odd problem. My fb instant game is running very ...
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I have error reports in Google Play (SEGV_MAPERR)
I have error reports in Google Play, but obviously I can't figure out what is ...
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TTFont pre-caching doesn't work?
Hi guys! Two questions on TTFonts pefomance: 1) Why TTFont pre-caching doesn't work? SEGOE_BOLD_30 =TTFont.new("gui/fonts/segoe-ui-bold.ttf",30,"") First time I show ...
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giderosmobile website I noticed some weird entries in the official giderosmobile website. the link: http://giderosmobile.com/tools
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Build.Linux Error displayed on terminal: 006a:err:module:import_dll Library spoutplugin.dll (which is needed by L"C:\\Program Files (x86)\\Gideros\\Plugins\\spout.dll") not found 12
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Error while building player: java.net.URISyntaxException
Hi guys! I've just upgraded from 2018.12 to latest 2019.5 version, and now I can't build ...
Answered
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AD_FAILED & AD_ERROR not dispatched when no internet connection AD_FAILED & AD_ERROR not dispatched when no internet connection. Whats wrong ? Gideros 2019.2.1 (Android)
Answered
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138
Getting Started with Apple
Hi everyone! I'm trying to get a handle on publishing apps for iOS. I'm running... ...
Answered
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172
App stability _ admob+64bit libs
"App stability During testing we experienced stability issues with your app and were unable to ...
Answered
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please add implementation 'com.android.billingclient:billing:x.x.x' for iab plugin
according to the document: https://developer.android.com/google/play/billing/billing_library_overview Add the following line to the dependencies section of the build.gradle file ...
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