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profiling — Gideros Forum

profiling

MoKaLuxMoKaLux Member
edited November 2021 in General questions
I am trying to get the most out of my game (the 2d platformer).
I have the following results but I am not sure what is the best out of the 3 :o

The first profiling I did was without using the function setVisibility() in enterFrame:


The second profiling is with using the function setVisibility() in enterFrame:


The third profiling is with using even more the function setVisibility() in enterFrame:


I would guess that the goal here is to get the best % allocated to the step function (box2d loop) so that would be profiling number 1, am I correct?

Sorry for the blue highlight :/
my growING GIDEROS github repositories: https://github.com/mokalux?tab=repositories
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