Dear Mobile App Developer,
Today we announced the general availability of the Amazon Mobile Ads API which gives you the ability to earn great eCPM by monetizing your app with mobile ads from the Amazon Mobile Ad Network.
Our eCPM has increased 30% since the beta launch in March, and early adopters such as Games2Win are discovering that the Amazon Mobile Ads API is a great monetization solution. "The $2.00 eCPM we saw from Amazon far exceeded our expectation. We tested Amazon in our Kindle app first. Now we're racing to get the Amazon ads integrated in all of our apps across all Android stores," said Mahesh Khambadkone from Games2Win.
Starting today, the Amazon Mobile Ads API will be included as part of our Amazon Mobile App SDK. Apps that use the Amazon Mobile Ads API may be distributed on any Android platform as long as they are available for download through the Amazon App Distribution Program.
Earn a Kindle Fire HD by integrating the Amazon Mobile API in your app in the next few weeks. Here's how:
1. Integrate the Amazon Mobile Ads API into your app. Get started here.
2. Submit your app to the Amazon Mobile App Distribution Portal between July 25th and September 1st. Get started here.
3. Send at least 500 ad requests to the Amazon Mobile Ad Network every week between September 15th and October 19th (see terms and conditions below).
Best regards,
Amazon Mobile App Distribution Team
Comments
You want me to implement Kindle Ads, so everyone could be using it, thus reducing my chances of winning?
Likes: SinisterSoft, OZApps
Likes: thanhquan1512
sounds like not too hard, but is it has to come from Amazon App Store?
Games: Android
Ultimate Games on Appstore
Ultimate Games on Google Play
that's too bad, my game in Amazon App Store never more than 10 downloads per day per game
Games: Android
A developer may use a single Qualifying App or multiple Qualifying Apps to generate the 500 weekly ad requests as long as the Qualifying Apps are registered to a single developer account.
Good luck with our new game so
Ultimate Games on Appstore
Ultimate Games on Google Play
Likes: fxone
So you can post multiple apps and you should reach combined 500 ad impressions? Sounds really like a contest to me
"A developer's Qualifying Apps must send at least 500 ad requests every week during the Offer Period... A developer may use a single Qualifying App or multiple Qualifying Apps to generate the 500 weekly ad requests as long as the Qualifying Apps are registered to a single developer account."
ps. watch out for this:
https://play.google.com/store/apps/developer?id=My+name+is+Originality
https://deluxepixel.com
Likes: fxone
Will try to make Kindle Ads work with common Ads interface today
Hope it was as simple as that....
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
https://play.google.com/store/apps/developer?id=My+name+is+Originality
http://www.giderosmobile.com/forum/discussion/comment/27778#Comment_27778
Happy Kindle Fire HD usage to all you guys
Likes: OZApps
However, just downloading the apps that have these and spending 10 minutes to allow for ads to display should be good enough.
So place the ads between main screen and start game
1. user taps on Play
2. it displays an AD
3. user closes AD and selects Main Menu instead of level/mode
3. loop to 1.
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
http://artleeapps.com/
Bubble Adventure - Colors
one of the my friend has done this business in the past and he had even earned around 50$ in almost 1 week (in india usually you get 1 cent per click) and after that google has blocked his account.
Likes: fxone
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
"Send at least 500 ad requests to the Amazon Mobile Ad Network every week between September 15th and October 19th"
https://deluxepixel.com
I've just integrated Amazon Ads in my Android app (native, still working on a small Gideros Game) and I don't see ads in my app unless I turn testing on.
Then I saw this in the FAQ:
Which regions are currently supported?
The Amazon Mobile Ad Network currently serves ads to users who live in or are located in the U.S.
I fear this means that only US users will generate ads requests... but I've got no way to test it currently.
Is there anyone here in the US that can try my app and tell me if ads are displayed at the top or not ?
Thanks in advance
https://play.google.com/store/apps/details?id=com.uglyicons.apps.android.emlreader
Likes: fxone
I've found it in multiple places... harder for me to get the 500 requests per week, but I'll try.
Good luck to all !
Likes: fxone
Likes: hgvyas123
Ultimate Games on Appstore
Ultimate Games on Google Play
Likes: fxone
@All
Has anyone checked if Amazon's Timeout (even 10sec) is the same as Refresh Rate at Admob? Probably yes: it is the same, but I'm not sure. So that would be quite easy even if it's restricted territorially.
EDIT: Timeout it isn't the same as Refresh Rate...According to their statement:
https://play.google.com/store/apps/developer?id=My+name+is+Originality
Ultimate Games on Appstore
Ultimate Games on Google Play