Quick Links: Download Gideros Studio | Gideros Documentation | Gideros Development Center | Gideros community chat | DONATE
Defold also went open source :D — Gideros Forum

Defold also went open source :D

https://defold.com/opensource/
(that's what I was saying a year ago about corona and defold - their team was already starting to regret what they were doing. No way such engines could survive as commercial product in current era)

Likes: SinisterSoft

> Newcomers roadmap: from where to start learning Gideros
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
+1 -1 (+1 / -0 )Share on Facebook

Comments

  • olegoleg Member
    edited May 2020
    Hi Defolder! ????

    Today we have some really exciting news to share with you, something which we have been planning for quite some time:

    Defold is finally going open source!

    Today, on the 19th of May, King is announcing that the Defold game engine is available as an open source project. As part of the open source process King will transfer Defold to a software foundation; the Defold Foundation. The Defold Foundation will take full ownership of the Defold product and services, including the website, build servers, user forum and social media channels. The source code is available on GitHub.

    “We are immensely proud to be able to open source Defold and we’re eager to start the journey as an open source game engine together with our great community of game developers building games using Defold. We would also wish to thank King for believing in our open source vision and entrusting Defold to the Defold Foundation.” says Björn Ritzl, Product Owner, the Defold Foundation.

    Developers from the original development team will leave King to work full time on Defold on behalf of the Defold Foundation. The foundation will work closely with the developer community and industry partners to drive new development in 2020 and beyond.

    The Defold Foundation board will be headed by Sara Cederberg (King) and include industry profiles such as Elin Eriksson (Women in Tech Sweden).

    “We’re hugely impressed by the Defold team, and look forward to seeing many great gaming experiences come to life. We’ve seen millions of players already playing the King games run on the Defold engine and we’re excited to see the community come together even more, with the support of the Defold Foundation.” says Tjodolf Sommestad, Chief Development Officer, King.



    The above announcement, information about the open source launch, how to contribute and how to support the foundation is all part of our new open source section on the Defold website. But before you head over to check out the new content we encourage you to read the rest of this email to learn a bit more about the foundation, the new license and how to get in touch with us if you have any questions.



    The Defold Foundation

    The Defold Foundation is a completely independent legal entity with full ownership of Defold. King will have a seat on the Defold Foundation board, but will no longer have any direct influence on the development direction of Defold. King will still use Defold for selected live games.

    As was mentioned in the announcement above some of the developers from the original development team will leave King to work full time on Defold on behalf of the Defold Foundation.

    This transition is done in complete agreement between all involved parties. By handing over Defold to the Defold Foundation we believe it gives a lot of credibility to Defold as a strong and independent open source game engine.

    MORE ABOUT THE FOUNDATION



    Code and license

    We will open source all parts of Defold including the engine, editor and build server. The source code will be available on GitHub with a permissive license. The new license means that there will no longer be any restrictions on the kind of games and applications you can create with Defold, as long as you stick to the license terms.

    We will also take the opportunity to simplify the Terms and Conditions for the website, forum and additional materials such as project templates.

    READ THE LICENSE



    Questions

    We understand that this is big news and potentially a big change for you. We will do everything we can to continue to provide a great game engine to you so that you can continue to focus on making great games!

    If you have any questions regarding this announcement we hope you will get in touch with us:

    Post your question in the Open Source category on the forum
    Ask us on Slack in the #opensource channel
    Send an email to opensource@defold.se

    We have also prepared an FAQ that might answer some of your questions.

    OPEN SOURCE FAQ
    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • SinisterSoftSinisterSoft Maintainer
    Again, same as Corona, this could be good for Gideros.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • olegoleg Member

    Again, same as Corona, this could be good for Gideros.

    I think this is a sign of a crisis in the industry

    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • SinisterSoftSinisterSoft Maintainer
    I think it's a sign that virtually nothing is profitable because the industry is over-saturated - like it has been for a long time.

    The only way to make money is either niche products or being first one new platforms with updates to your existing IP.
    Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!).
    https://deluxepixel.com
  • olegoleg Member

    I think it's a sign that virtually nothing is profitable because the industry is over-saturated - like it has been for a long time.

    I do not think that the industry is oversaturated, most likely the industry was killed by search engines ..
    Previously, search engines did not show in the top 100 products that users did not like.
    Now in the top 100 show those products that want to impose on users using the overtone window ..

    Likes: MoKaLux

    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
    +1 -1 (+1 / -0 )Share on Facebook
  • antixantix Member
    @oleg dude, saturated to the max :D
  • olegoleg Member
    antix said:

    @oleg dude, saturated to the max :D

    Try to put dislikes to some youtube channel -and you will see that this channel will be in your recommendations ..
    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • antixantix Member
    Huh? I really didn't understand that at all :D

    With so many games and apps released daily.. the market is saturated. There's no other way to see it really ;)
  • Apollo14Apollo14 Member
    edited May 2020
    Every profitable industry finally becomes so saturated that it makes no sense for newcomers to enter it.

    For example, even youtube did not come to that final point yet.

    Game development isn't nowhere near. We probably have 5-7 years at our disposal, we shouldn't waste them.

    Likes: MoKaLux, antix

    > Newcomers roadmap: from where to start learning Gideros
    "What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
    “The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
    +1 -1 (+2 / -0 )Share on Facebook
  • olegoleg Member
    edited May 2020
    antix said:

    Huh? I really didn't understand that at all :D

    With so many games and apps released daily.. the market is saturated. There's no other way to see it really ;)

    All those games are the same.
    For the market to be saturated -games must be different!
    I can't find in the market of mobile games that I wanted to play. -The market is empty
    And search engines offer you clones of games you've already played.And games you haven't played yet and want to play - somewhere in the list of games at the bottom.

    Youtube is an example of an incorrect algorithm
    And this is intentionally done by marketers

    Likes: jdbc

    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
    +1 -1 (+1 / -0 )Share on Facebook
  • olegoleg Member
    Apollo14 said:

    Every profitable industry finally becomes so saturated that it makes no sense for newcomers to enter it.

    For example, even youtube did not come to that final point yet.

    Game development isn't nowhere near. We probably have 5-7 years at our disposal, we shouldn't waste them.

    The most saturated market is the fiction market - but the number of writers is not decreasing and the market is not dying
    The game market will not die either, the form of distribution of games will simply change.
    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • antixantix Member
    Saturation is when there is too much.. of anything :)
  • jdbcjdbc Member
    It is fine that Defold goes open-source. It is an opportunity to study the source code and learning from that.

    Likes: SinisterSoft

    +1 -1 (+1 / -0 )Share on Facebook
Sign In or Register to comment.