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Clearing stage on scene change using SceneManager.lua — Gideros Forum

Clearing stage on scene change using SceneManager.lua

Is there an option to set that will clear the stage upon scene change? Right now my main menu buttons stay on the screen when I change to level one. Do I have to clear them manually or is there an option to clear using 'changeScene'. I see there's an options parameter but I'm not sure what goes there.
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