How are you guys?
Next, the question is ... if I load the texture in any variable:
local x = Texture.new("file.png")
And then do one:
I loaded this image into memory once and then displayed it on the screen ... Okay ... But what if I do for example one:
for i = 1, 10000 do
Is the memory consumption 10 thousand times higher or will it only consume a single space because it is using the same texture 10 thousand times?