So I think I'm getting the hang of Gideros
. I love the power and simplicity, especially coming from Obj-C and Marmalade Quick (which I found to be buggy).
Anyway, I'm at the point where I've got all my scrolling backgrounds working OK on my infinite runner prototype and started work on the player character. I've added a movieclip of him running so that's good, only thing I'm curious about is design-wise, should I stop the animation and set a single frame for when he jumps or something? I also need to add a physics body for collision detection but it feels weird adding a body to a movieclip.
I initially had a player sprite and was trying to add the movieclip to that sprite but it was just displaying both the clip and the original sprite, layered on top of each other.
All the best,