I spent a lot of time to compile my application. Finally, it does not crush on line
Now it's crushing here:
googleplay = Gaming.new("googleplay")
googleplay:addEventListener(Event.LOGIN_ERROR, self.loginComplete, self)
googleplay:addEventListener(Event.LOGIN_COMPLETE, self.loginError, self)
Android Studio log says: "MenuScene.lua.jet:178: bad argument #1 to 'login' (Gaming expected, got no value)"
So, what should i pass to that login method??? And am I use plugin correctly?