Lately I've been doing 3D modeling for the game
I discovered a great opportunity to create 3D models using AngelScripthttp://pilgway.com/files/scriptdocs/index.html
You can create objects, you can subtract from one object or add another, you can paint them with realistic materials -and all this with a script
My idea is to procedurally create texture tiles in 3d and then save them in 2d
You can also generate trees, shrubs and leaves on them procedurally and store them in 2d for isometric play
What do you think about it? What else can be done for games with this script?