I am building some platformers using gideros.
I modified the tiledmap class written by some nice guy to take care of collisions!
1- you draw your map in tiled
2- you use the modified version of tiledmap
3- and voilà, you have your player colliding with the tiles!
I am super happy to share what I have got. Please tell me if you see anything wrong in the modified version of tiledmap.
I am planning to do another platformer tutorial using TILED this time and adding the modified class to the wiki somewhere.
PS: I have used my program to draw the tileset https://mokalux.itch.io/onetiletotileset