So far i've tried to stay away from online features and made my first game an old fashioned offline game (single player and local vs). Yet now i have a game idea which would be fun mostly when played online, in which two players play in turns. Without giving away the idea, the server etc. mechanics would be basically identical to a "draw something"-like game.
So my question is, how would you make it with gideros as of 2019? I'm mainly interested in how the online part would be done, what server providers, what protocols, etc.
My main target is android/play store, but to have multi/crossplatform options with a possible ios release later would be great.
thanks for any ideas.