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How to rotate vertices ? - Gideros Forum

How to rotate vertices ?

gemboy100gemboy100 Member
edited March 7 in General questions
Im trying to achieve glass shatter effect, so far the only idea I can come up with is to randomly generate mesh plane with a lots of triangles, select 3-4-or more connected vertices in a group, move and rotate them away. My problem with this is that I can't see how possibly could I rotate group of vertices without involving heavy maths =). Was expecting to be able to apply matrix but.. I hit the wall again.

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