Im trying to learn gideros and so far I like it very much. At first I hated addChild() concept, and then I tried to learn it better and now I see how powerful and organised it is actually.
Now im playing with this engine and I wonder how do I test collision with 3d object (except (X+Width > X2+Width) method). I feel like its gonna be triple complicated with 3d objects.
Are there any solvers, code samples, libs or anything useful on this matter ?