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Guys, from where to start practical learning C++? - Gideros Forum

Guys, from where to start practical learning C++?

Hi all!

I know we have C++ adepts here! :smile:

I've decided to start learning C++ (I hope to manage 30-50 minutes every morning, this way I won't be distracted from main activities and won't have information overload).

C++ is vast, there're literally tens of thousands of books and resources, I don't know where to start.
And I should choose something very practical, very specific. I've decided to explore some vanilla C++ basics, then try some practical stuff in Unreal Engine.

My purposes are:
1) Contribute to Gideros plugins (if I'll become competent enough)
2) Satisfy my curiousity:
- what is there so scary in C++
- see how stuff works in 3D, particularly Unreal Engine
- see why exactly Lua is considered a great choice for game scripting (I didn't work with C++/C#, so I don't understand real reasons)

What exactly should I learn to be able to contribute to Gideros? Can you suggest some stuff? (books, other resources, etc.)

Thanks, guys!

> Newcomers roadmap: from where to start learning Gideros
"What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
“They did not know it was impossible so they did it” - Mark Twain
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