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New Gideros Docs/Wiki... - Page 3 - Gideros Forum

New Gideros Docs/Wiki...

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Comments

  • olegoleg Member
    For me as non-English, there is a traditional and understandable type name:

    "examples and game templates"

    in terms of SEO - better use the words: examples , templates, source code
    the words 'sample, snippet ' are less popular in non-English speaking world

    Likes: MoKaLux

    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
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  • MoKaLuxMoKaLux Member
    ok new section added:
    https://wiki.giderosmobile.com/index.php/Welcome!
    Under Advanced: Examples (AKA Gideros Forum Gems)

    feel free to add some gems!
  • Apollo14Apollo14 Member
    @MoKaLux there's Github section "Awesome Gideros", probably there is some useful stuff:
    https://github.com/stetso/awesome-gideros

    Likes: MoKaLux

    > Newcomers roadmap: from where to start learning Gideros
    "What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
    “The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
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  • MoKaLuxMoKaLux Member
    @Apollo14 ok, you win!

    This is awesome stuff!

    I don't know how I am going to handle all this?! Piece by piece I guess but this is HUGE, 10 years of awesome stuff condensed into the wiki!? Is this even possible?

    Thank you very much for this, I am going to make it digestible for gideros newbies like me!

    Have fun @Apollo14
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  • MoKaLuxMoKaLux Member
    edited July 31
    the wiki has some gems! check this one out: https://wiki.giderosmobile.com/index.php/Examples#CHECK_POINT_IN_POLYGON_.40atilim

    and this one while we are at it: https://wiki.giderosmobile.com/index.php/Examples#CIRCULAR_PROGRESS_.40hgy29

    Just create an empty project copy/paste the code and voilà.

    Have fun!
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  • Apollo14Apollo14 Member
    wow this page with examples is pretty nice!

    Likes: MoKaLux

    > Newcomers roadmap: from where to start learning Gideros
    "What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
    “The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
    +1 -1 (+1 / -0 ) Share on Facebook
  • MoKaLuxMoKaLux Member
    edited October 17
    I have found another gem:



    But I have two problems:
    1- I don't know how I can put it in the wiki because the class is 300+ lines of code, I don't think that it fits in the gideros gems section. So where do I put this gem then?

    2- the class is perfect but one think is missing: scrolling with the mouse wheel. Do you have some hints of where I could add it?

    GitHub project:
    https://wiki.giderosmobile.com/index.php/UI_Scrollable_List

    Thank you in advance for your help.

    Likes: antix

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  • Apollo14Apollo14 Member
    edited August 2
    Wow the class you found is awesome :smile: Just what I need for my current project.
    1- I don't know how I can put it in the wiki because the class is 300+ lines of code, I don't think that it fits in the gideros gems section. So where do I put this gem then?
    Imo it would be good to at least leave a link to github project (btw it's more convenient if you keep raw lua files on github, without zip archive)
    2- the class is perfect but one think is missing: scrolling with the mouse wheel. Do you have some hints of where I could add it?
    There's 'Layout' class also, pretty powerful. Probably 'Layout' class supports mouse wheel scrolling (I've never tested).
    > Newcomers roadmap: from where to start learning Gideros
    "What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
    “The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
  • MoKaLuxMoKaLux Member
    ok thanks, I will put the raw files on GitHub and then check the layout class.
  • MoKaLuxMoKaLux Member
    edited August 4
    has anybody ever used the clipper plugin?

    I cannot find any example (I would like to add it to the wiki). The only page I found is the html file in the gideros installation folder (or this GitHub page: https://github.com/gideros/gideros/blob/master/plugins/clipper/apireference.html)

    An example would be nice so I can add it to the wiki plugin page. Thank you for your time.

    +1 more: the map plugin is it still working for you? I have compiled the project that comes with gideros but a long list of errors popped out!

    Likes: Apollo14

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  • I've no idea what clipper is, some top secret stuff B)
    It would be interesting to know! I guess we should ask @hgy29 :smile:
    > Newcomers roadmap: from where to start learning Gideros
    "What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
    “The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
  • olegoleg Member
    edited August 4
    /*******************************************************************************
    *                                                                              *
    * Author    :  Angus Johnson                                                   *
    * Version   :  5.1.6                                                           *
    * Date      :  23 May 2013                                                     *
    * Website   :  <a href="http://www.angusj.com" target="_blank" rel="nofollow">http://www.angusj.com</a>                                           *
    * Copyright :  Angus Johnson 2010-2013                                         *
    *                                                                              *
    * License:                                                                     *
    * Use, modification & distribution is subject to Boost Software License Ver 1. *
    * <a href="http://www.boost.org/LICENSE_1_0.txt" target="_blank" rel="nofollow">http://www.boost.org/LICENSE_1_0.txt</a>                                         *
    *                                                                              *
    * Attributions:                                                                *
    * The code in this library is an extension of Bala Vatti's clipping algorithm: *
    * "A generic solution to polygon clipping"                                     *
    * Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63.             *
    * <a href="http://portal.acm.org/citation.cfm?id=129906" target="_blank" rel="nofollow">http://portal.acm.org/citation.cfm?id=129906</a>                                 *
    *                                                                              *
    * Computer graphics and geometric modeling: implementation and algorithms      *
    * By Max K. Agoston                                                            *
    * Springer; 1 edition (January 4, 2005)                                        *
    * <a href="http://books.google.com/books?q=vatti+clipping+agoston" target="_blank" rel="nofollow">http://books.google.com/books?q=vatti+clipping+agoston</a>                       *
    *                                                                              *
    * See also:                                                                    *
    * "Polygon Offsetting by Computing Winding Numbers"                            *
    * Paper no. DETC2005-85513 pp. 565-575                                         *
    * ASME 2005 International Design Engineering Technical Conferences             *
    * and Computers and Information in Engineering Conference (IDETC/CIE2005)      *
    * September 24-28, 2005 , Long Beach, California, USA                          *
    * <a href="http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf" target="_blank" rel="nofollow">http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf</a>              *
    *
    http://www.angusj.com/delphi/clipper/documentation/Docs/Overview/_Body.htm
    my games:
    https://play.google.com/store/apps/developer?id=razorback456
    мій блог по гідерос https://simartinfo.blogspot.com
    Слава Україні!
  • MoKaLuxMoKaLux Member
    @oleg yes I have seen this page. Thank you. I'll try to figure out how it works in gideros.
  • MoKaLuxMoKaLux Member
    edited August 12
    MoKaLux said:


    I have found another gem:
    But I have two problems:
    1- I don't know how I can put it in the wiki because the class is 300+ lines of code, I don't think that it fits in the gideros gems section. So where do I put this gem then?

    I have added a new gideros wiki category: Creating UI in Gideros

    Feel free to add your own UI (especially buttons as I have read that some have better buttons class).

    Viva Gideros.

    PS1: @SinisterSoft I have also merged the stores category into a sub category (under exporting). As I have merged all the stores into one page, the old pages (which only contained 1 sentence) should be deleted but I don't have this permission yet!
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  • Apollo14Apollo14 Member
    edited August 12
    uh, monkeycoding interfaces is such a pain in the butt...

    I was curious if humanity invented something better, checked what they have in aaa industry, in ue4... nope, no silver bullets, it seems that interfaces will stay painful forever :s

    Btw is Layout class 100% working now? Nothing got broke after series of Gideros updates?
    > Newcomers roadmap: from where to start learning Gideros
    "What one programmer can do in one month, two programmers can do in two months." - Fred Brooks
    “The more you do coding stuff, the better you get at it.” - Aristotle (322 BC)
  • I have to look at layout class again, but last time I checked I read that you cannot use it with scenemanager.
    I am going to have another look at it and see if I put it in the wiki.
  • SinisterSoftSinisterSoft Maintainer
    @MoKaLux Great work with the docs. I planned to add pages for each of the stores to deal with some of the stuff like how to register, how to upload, etc... that's why they went to their own pages. I've made a slight edit to your version so that there is still a way to do that in the future - but also gives your nicer direct link too. :)

    Likes: MoKaLux

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  • hgy29hgy29 Maintainer
    Apollo14 said:


    I was curious if humanity invented something better, checked what they have in aaa industry, in ue4... nope, no silver bullets, it seems that interfaces will stay painful forever :s

    Actually I have been using a nice UI editor called JFormDesigner for years now for my Java projects. It makes it really easy to build UI for Swing. I still hope to be able to use it with gideros at some point, thanks to the grid layout system in core gideros.

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  • @SinisterSoft thank you.

    I have added another category: CREATING A GAME IN GIDEROS where I put scenemanager and easing for now. I may add some more stuff to this later.
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  • added a new sub category to creating a game in gideros: Mobile Controls

    https://wiki.giderosmobile.com/index.php/Special:MyLanguage/Mobile_Controls

    Feel free to modify it.
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  • rrraptorrrraptor Member
    edited October 22
    Seems like Main_API page is mising CompositeFont.
    TTFont.new() page says "filtering: (boolean, default = false)", but i can use numbers.
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