I noticed an issue when moving a sprite on the screen on Android devices. The movement is not smooth, a bit choppy, barely noticeable, but it's there. Take for instance the Jumping Ball example that comes with the Gideros installation package. On iOS, it moves very smoothly, but on Android devices (I tried on two very fast Android devices) the movement is not smooth, the ball seems to stop for a millisecond from time to time and then move again. I tried with Gideros 2014.01, 2014.10 and 2015.02. Is anyone else experiencing this problem? Or is it a problem with my eyes that are too sensitive to movement?