I have been trying to figure this out for a couple of days now, and I need some help. Basically, I have a left arrow and a right arrow set up as buttons. I modified the button class to include both "pressed" and "released" events which allow my player to perform a continuous movement if the button is held, and stop if the button is released or the user's finger slides off of the button. Everything works, but the user must take his or her finger completely off of one button before pressing the other button. I want to be able to slide from one button to the other without lifting my finger. In other words, I want an event to fire when I "slide on" the button the same way the event stops when I "slide off" the button. It seems like it should be simple to figure out, but I am missing something somewhere. Thank you in advance for any suggestions.