from what i heard is about 10-12 % of people are likely to buy iap from our game but for me this number is very very very low may be it is around 0.X or 0.0X % see very small so far from appstore my game Aaron the viking Runner
is downloaded almost 5000 times and i have got 11 iap only (all from the us
) which is very bad so i wanted to know what i have done wrong.
it is also live in android market but so far almost no downloads so i cant talk about that
some of the things i wanted to try are :-
1) lock the game with few levels say only snow mode and lock jungle mode,dirt mode and endless mode and offer iap for 1 or 2 $ to unlock the whole game
2) offer iap to remove ads $1
3) give magnet for the $1
4) give all of the above at the $2
5) increase the number of coins or star to purchase any other characters or life for life i am also thinking to increase price after each purchase of life
6) give added functionality of checkpoint user have to purchase checkpoint additionally so that if his game over and he has still not cleared his level then he can use 1 chk point and game will start from the same place where his game had over
plz suggest me what to do or any other suggestion is also welcome. i dont want to take this decision myself as i am pretty bad in this.