Hi!
Has there been any change recently to the way getContentWidth and getContentHeight run?  Code that used to work in the past, now doesn't work after I've returned to Gideros after a 3 month break (and with the latest version of Gideros).
I receive the error shown at the bottom of the post when I run the following code:
print("Content Width : ", application:getContentWidth())
print("Content Height: ", application:getContentHeight())
The Error:
project\game/game.lua:77: attempt to call method 'getContentWidth' (a nil value)
stack traceback:
	puzzles\game/game.lua:77: in function 'init'
	[string "property.lua"]:52: in function '__new'
	[string "property.lua"]:59: in function 'new'
	core/scenemanager.lua:281: in function 'changeScene'
	main.lua:16: in main chunk                
                
             
        
Comments
Thanks for the suggestions!