I've been thinking about building an interactive book. I'd like some of my static image scenes to exhibit some simple effects just to add some atmosphere. For example adding sound and fog etc. But I thought that it would be good to be able to add a glow type effect - for example a flickering candle - I can animate the candle but I'm just wondering whether it would be possible to overlay some glow effect to the nearby wall to give the impression of flickering light.
I don't think gideros has anything like this out of the box but wondered if anyone had some ideas as to how I could simulate a glow effect?
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If lights are static, just change the alpha of the "glow" layer.
Flickering -> You could start from playing with alpha tween : "ease = easing.outBounce"
If lights are dynamic and moving, it needs a bit more work. But on an interactive book, you have a lot of control on how elements are displayed so it should be ok.
This is a test I did a few months ago.
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Website: http://www.castlegateinteractive.com
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