In fact exported project contains code both for Metal and OpenGL. By default Metal isn’t enabled, you can enable it by including ‘require’ plugin and ticking the appropriate checkbox. This makes gideros check for Metal availability and use it if possible. This was done to ensure smooth transition, by letting developers test Metal support and giving us some feedback, but actually we didn’t get much. Next step is to remove completely OpenGL from iOS code, and I am almost about doing it...
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This was done to ensure smooth transition, by letting developers test Metal support and giving us some feedback, but actually we didn’t get much.
Next step is to remove completely OpenGL from iOS code, and I am almost about doing it...
Likes: SinisterSoft, MoKaLux, antix, Apollo14