As a Lua and Gideros programmer I am now 2 weeks old. Dipping my toes in the water, I've been looking for ways to make a sprite-based object 'modal'. That is, to give it full focus at the expense of all other visible objects on the screen. While I can see this being done laboriously by managing focus of each individual object, I am hoping there might be a less intensive method already available in gideros.
In this application, there will be a number of edit boxes on the screen. Some text entry via keypad, others will have popup lists for selection. While the popup list (sprite) is on screen, I don't want any of the edit boxes to be active.
1 - get off your lazy a*** and do the work; or
2 - ah, there's a you-beaut function called [name here] you can use
3 - here's a pointer to an example.