Wow! My game is almost done! Which means, of course, I spend almost as much time again polishing and refining.
I looked at the tutorial titles, but nothing seemed to hint at what I'm looking for: How should I think about scene transitions?
For example, when the game loads, I want to show a title screen with a button that goes to the game, and another that goes to a help screen.
Is this all handled on the one stage, or do I create multiple stages and specify transitions between them? How are you solving this problem?