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ENTT ( entity component system) and Gideros — Gideros Forum

ENTT ( entity component system) and Gideros

Do anyone trying entt (Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more)
I just see it from Github and it is used in many gaming productions:


There is binding with LUA here


Maybe someone can make it works with Gideros!
Coming soon


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