I have a shader which seems to crash my mac export without any error message. it works with no problems on windows. is there any common rule of using shaders on mac one has to keep in mind (like there are some specifics for android)? btw it does not immediately crash, just after a while, it's a bit random (as incidentally is one parameter of the shader).
i can share the shader as well, but currently i'm not yet sure if all my 'special fx' shaders have this issue or only one of them.