Greetings guys, I have a problem that I believe is something I'm doing wrong. I'm using the downloadable game template (which has the effects of changing scenes).
When calling the game level, I add (addChild) the characters that are created with the Sprites class that has in them the event ENTER_FRAME (where it controls the animations, adds and deletes particles, movieclipes etc ...).
When I remove the Level scene the character's ENTER_FRAME keeps running endlessly, even if I remove (with removeChild) the event is still active ...
What is the correct procedure in these cases? Does anyone have any ideas?