i've a strange problem, now i think it is probably not gideros-specific, and i could not find any hint about it by searching on the net. maybe somebody has an idea what's happening.
in short: basically my app runs fine in one folder and memory leaks in another.
i use windows 10. so at some point i noticed that my app freezes and crashes without an error message (when loading and processing a certain file containing a lot of data). in task manager i can see that the memory usage runs up to 1.5gb. i tried to revert changes one by one to get back to a previous version where the exported app did not have such an issue. after a lot of trial and error (as there is never an error message) i reverted to the exact same version and it also froze in the player. i exported it and it also freezes. i compared the files and it is exactly the same as the non-freezing version.
this is already magical for me, but at the end i even copied the working old export to some other folder and it freezes there too (memory leak again).
so how it is possible that the same app (exactly same files) works in one folder and memory leaks in another? some windows telemetry or what? still i cannot imagine how can the app itself leak depending on the folder.
and how can i prevent this?
also, what can one do when there is no error message? (the error dialogs see attached)
btw i tried on another windows (8) pc my newest crashing version and the old version which works only in one folder and i could not crash any of these on the other pc.
thanks for reading and any ideas.