Hopefully this is something stupid.
I am just making my own player and putting in add-ons.
I have got the Notification add-on in place, and if I do a dispatchNow event something appears straight away so I guess it working (not tried the rest) however I get a crash on relaunch.
If I launch the player, exit and re-enter it is all fine.
If I launch the player, choose my project and launch - it starts ok.
I then exit and re-enter the app and it crashes in the onResume before my project reappears again - logs below.
My Lua code for notifications is only run in main so does not even get touched on the resume.
The crash happens regardless of if I trigger a notification in my project or not.
Here is a link to the stack trace :http://pastebin.com/raw/T8ES37m2