It looks like you're new here. If you want to get involved, click one of these buttons!
But really, I can't imagine having multiple OpenGL views in a table view.
If Gideros were going to try to manage a table view at all it would probably have to lose all of the flexibility that comes with UITableViews and wrap the cell contents, data source, delegate calls and pick the most probable usage scenerio and generalize around that.
btw, it won't be possible to create more than one GLView because Gideros runtime have some global functions and assumes that there will be only one GLView.
But if really necessary, you could write a plugin with UIViews that use CAEAGLLayers, I guess, just as described in the link at the bottom of the previous page.