I have a problem with my sprites. Ive got next code in main
local sprite = Bitmap.new(Texture.new("textures/playertexture.png"))
And my project settings is Letterbox 540*960
If I use 540*960 Ive got good smooth view like this dl.dropboxusercontent.com/u/51701372/good.JPG
when I change Player resolution to 768*1024 and any other NOT proportional Ive got glitchy image like this dl.dropboxusercontent.com/u/51701372/shit.JPG
Why all scalemodes make sprites looks glitchy, when I didnt use any scale direct on sprite ? How to fix it ?
Version of Gideros 2013.09.1