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Production Crash — Gideros Forum

Production Crash

troysandaltroysandal Member
edited February 2014 in Bugs and issues
Just got this from our production app via Crashlytics, thought @atilim and @ar2rsawseen would be interested.
Thread : Crashed: com.apple.main-thread
0  libsystem_kernel.dylib         0x3ac241fc __pthread_kill + 8
1  libsystem_pthread.dylib        0x3ac8ba53 pthread_kill + 58
2  libsystem_c.dylib              0x3abd502d abort + 76
3  libsystem_malloc.dylib         0x3ac4bd31 szone_size
4  MyApp                          0x00239a5f __gl_meshDeleteMesh (mesh.c:717)
5  MyApp                          0x0023cf6d internal_gluTessEndPolygon (tess.c:594)
6  MyApp                          0x0022ab9f Tesselator::tesselate(std::__1::vector<std::__1::vector<Point2<float>, std::__1::allocator<Point2<float> > >, std::__1::allocator<std::__1::vector<Point2<float>, std::__1::allocator<Point2<float> > > > > const&, bool) (shape.cpp:51)
7  MyApp                          0x0022a2ad createGraphicsBase(std::__1::vector<std::__1::vector<Point2<float>, std::__1::allocator<Point2<float> > >, std::__1::allocator<std::__1::vector<Point2<float>, std::__1::allocator<Point2<float> > > > > const&, GraphicsBase&, bool, bool, float, float, Matrix const*) (shape.cpp:136)
8  MyApp                          0x0022a061 Shape::endPath() (shape.cpp:235)
9  MyApp                          0x00258aa3 ShapeBinder::endPath(lua_State*) (shapebinder.cpp:186)
10 MyApp                          0x003062a7 luaD_precall (ldo.c:319)
11 MyApp                          0x00306b59 luaV_execute (lvm.c:587)
12 MyApp                          0x00303b0f luaD_call (ldo.c:377)
13 MyApp                          0x00303aab lua_call (lapi.c:782)
14 MyApp                          0x00251c39 eventClosureWithData(lua_State*) (eventdispatcherbinder.cpp:902)
15 MyApp                          0x003062a7 luaD_precall (ldo.c:319)
16 MyApp                          0x00303b05 luaD_call (ldo.c:376)
17 MyApp                          0x00303aab lua_call (lapi.c:782)
18 MyApp                          0x00252f7d PushEventVisitor::visit(TimerEvent*) (eventdispatcherbinder.cpp:530)
19 MyApp                          0x0025175d CppLuaBridge::luaEvent(LuaEvent*) (eventdispatcherbinder.cpp:809)
20 MyApp                          0x0021e8e7 EventDispatcher::dispatchEvent(Event*) (vector:203)
21 MyApp                          0x00235a99 TimerContainer::tick() (timercontainer.cpp:84)
22 MyApp                          0x0021cc7b Application::enterFrame() (application.cpp:124)
23 MyApp                          0x00255f6f enterFrame(lua_State*) (luaapplication.cpp:836)
24 MyApp                          0x003062a7 luaD_precall (ldo.c:319)
25 MyApp                          0x00303b05 luaD_call (ldo.c:376)
26 MyApp                          0x00305ef7 luaD_rawrunprotected (ldo.c:116)
27 MyApp                          0x00303bb7 luaD_pcall (ldo.c:463)
28 MyApp                          0x00303b73 lua_pcall (lapi.c:821)
29 MyApp                          0x002753a9 lua_pcall_traceback (luautil.cpp:172)
30 MyApp                          0x00255af7 LuaApplication::enterFrame(GStatus*) (luaapplication.cpp:870)
31 MyApp                          0x002654bd ApplicationManager::drawFrame() (giderosapi.mm:839)
32 QuartzCore                     0x327d8043 CA::Display::DisplayLinkItem::dispatch() + 98
33 QuartzCore                     0x327d7ded CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 344
34 IOMobileFramebuffer            0x3540076d IOMobileFramebufferVsyncNotifyFunc + 104
35 IOKit                          0x3105ce6d IODispatchCalloutFromCFMessage + 248
36 CoreFoundation                 0x3033ab89 __CFMachPortPerform + 136
37 CoreFoundation                 0x3034577f __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 34
38 CoreFoundation                 0x3034571b __CFRunLoopDoSource1 + 346
39 CoreFoundation                 0x30343ee7 __CFRunLoopRun + 1406
40 CoreFoundation                 0x302ae541 CFRunLoopRunSpecific + 524
41 CoreFoundation                 0x302ae323 CFRunLoopRunInMode + 106
42 GraphicsServices               0x34fe52eb GSEventRunModal + 138
43 UIKit                          0x32b651e5 UIApplicationMain + 1136
44 MyApp                          0x000f0a87 main (main.m:12)

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