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My game "Christmas Candy Crash" rejected on iOS — Gideros Forum

My game "Christmas Candy Crash" rejected on iOS

I think the process of Apple to accept or reject is fully arbitrary, so this app have been rejected sure for similar name with Candy Crush game. This is the power of big enterprises over indie developers, so my game has Christmas Candies and they crashes, must I change the name of my game for this... I do not think so, but Apple have rejected the app for this reason:

2.11: Apps that duplicate apps already in the App Store may be rejected, particularly if there are many of them, such as fart, burp, flashlight, and Kama Sutra apps

Anyway I am thinking to provide only Android apps for this iOS arbitrary reason to accept apps. Anyone with same issue with this approval process?

Dislikes: MikeHart

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