I am new to Gideros, so my question may seem a bit naive.
I am building a UI and trying to insert a scroll view, i.e a frame with unlimited number of lines (sprites), but displayed only partly. On user touch events this list moves up and down but elements out of the frame are not displayed.
I didn't manage to find something like that out-of-the-box.
If you know a good library to do that simply, please stop reading and give me this reference
Anyway, I started to implement such a behavior, but I am stucked to this sprite cropping issue.
I need to set a shape (for example a rectangle) in which the sprite content will be displayed, without rescaling it.
For instance if I define a rectangle half as high as my sprite, only the top half of my sprite will be displayed.
How can I do such a thing?
This seems like something linked to the TextureRegion behaviour where only a part of the bitmap is displayed.
Thanks in advance