hey guys i'm "fine tuning" my game
but some time SoundChannel:stop() dosn't stop the sound...
i double checked my code but when game ends i use SoundChannel:stop()
to stop music channel but sometime it's not stop... (i seems random)
but it happens only if compiled and installed and real device (android);
on pc or wifi under android players it works fine...
it's possible that the player and the compiled game behave differently?
has already happened to someone?
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