I've been testing some of the examples included with 2011.9 beta.
I noticed two of the Tile Map examples(Desert and Sewers) are laggy on the iPhone 3GS,
not using the player. I exported and built from Xcode.
It looks like it might be only getting 15FPS. Is there a command or setting to set the FPS?
What is the default FPS set at?
I know you can set the FPS with the Gideros Player under hardware.
I found out multi-touch works with the example "Touch Explorer" which is good.
I also been messing around with scaling under project properties.
Setting scale mode to Letterbox, logical dimensions to 320x480 and
at 2.0 switches to the 640x960 images when I select iphone4.