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I want to replace a tilemap texture permanently when a sprite moves over it. - Gideros Forum

I want to replace a tilemap texture permanently when a sprite moves over it.

microsnakeymicrosnakey Member
edited March 2013 in Game & application design
I have loaded a tilemap texture and when the sprite goes over one part of the map I want to replace it permanently with a different texture.
Any idea how I would do this?

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