From a game menu i call the game class with:
sceneManager:changeScene("play", 0.1, SceneManager.flipWithFade, easing.outBack)
It does take 3-4 seconds to finish to load results on screen. I haven't see other lua files before that take more than 1 second. I put at the header a print sentence, but the result shows after 3-4 seconds on the console. Maybe could be that the lua file has 1000 code lines. Anyone know what generate the delay before a lua file is executed?