I am developing my new game with Gideros after 3 games in Corona. I gave up Corona because of android performance issues.
I have tested game on android tablets and some android phones, performance is really fine. But, when I started to test on iPhone, there is observable touch latency problem. Android can detect touch perfectly, but ios detects in half second. I have used EVENT.MOUSE_DOWN, EVENT.MOUSE_UP events. Is there any difference between "touch" and "mouse" events ? Please help me, I have finished everything with gideros. I like that very much. So I do not want to move to other development platforms and rewrite code.