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Keyboard without invoking TextInputDialog — Gideros Forum

Keyboard without invoking TextInputDialog

moopfmoopf Guru
edited November 2012 in General questions
Hi,

I think the subject says it all - is there any way currently of showing the built in iOS or Android keyboard without having to use TextInputDialog? Ideally I'd like to use the built in keyboard but handle the display of entered characters myself without having the ugly dialog boxes show up.

I'm guessing the answer is no but thought I'd ask in case the documentation isn't complete (there are things not in the docs, such as the gamekit API so it's worth a check!)

Cheers,

Gareth

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