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Hi from Dan — Gideros Forum

Hi from Dan

TokyoDanTokyoDan Member
edited December 2011 in Introduce yourself
I am a 40-year resident of Tokyo from Johnstown PA who brought The Octagon Theory (my mid-1980's Apple II game)
into the Web 2.0 age via an iPhone. I used Ansca Corona to code the game, and the web version ( http://TheOctagonTheory.com ) was coded by my partner ( http://www.ubacoda.com ) in Flash. I'm wondering if I could code my game in Gideros. But I don't think every feature could be done because it uses MySQL and OpenFeint.
Dan Huffman, Creator of The Octagon Theory


  • gorkemgorkem Maintainer
    Hi Dan

    Thanks for the introduction. It would be a challenge for us too. Let's discuss it internally if you wish - we are willing to give you direct and 1-1 help with your current (and future) games.

    Awaiting for your email.


  • Thanks gorkum. I'm most interested in being able to make use of the new GameCenter turn-based API, or Pubnub http://pubnub.com/ or Pusher http://pusherapp.com/
    Dan Huffman, Creator of The Octagon Theory
  • Yes full support for GameCenter on IOS and OpenFeint on IOS/Android would be awesome.
  • Yes. That would make me leave Ansca Corona without a second thought.
    Dan Huffman, Creator of The Octagon Theory
  • I tested Gideros today and really like it but I'm new to Lua and game development, do you guys know if they have sample templates like Ansca mobile does? I love the fact that we can build offline. Do you know how long it takes ansca to build your app for testing on device?
    Don't forget to have fun :)
  • Hello strancali,

    welcome on the forum.
    Do you know how long it takes ansca to build your app for testing on device?
    I think that depends on a lot of factors. Still, C*r*na won't beat the time build->device. In Gideros it takes just a few seconds with a lot of resources. And only once, after that only the changed files will be transmitted.

    About the templates, non so far. What do you need?

  • Hi Michael,

    Thanks for taking the time out to reply :). Well, I want to start off making simple children interactive apps at first. Like with Corona, there's a lot of sample codes, templates and helpful people on forums to code share (much like you). I tried looking at the api but even for something so simple as having background music, I couldn't find the code for that. Maybe it's written differently in Gideros?

    Don't forget to have fun :)
  • Of course it is different. With your knowledge from the other tool you should be able to adapt very fast. Did you have a look at the samples? And not only the ones that are visible in the IDE in the flip widget? Open the samples folder in your Gideros installation and you will find many more. Under the Audio sub folder there is a music player example. That should get you started right away.

    And if not, here is a small code example:
    -- Load a sound/music file. WAV is best for SFx, MP3 for music
    local sndMusic = Sound.new("yourMusicFile.mp3")
    -- Play the sound and assign it to a channel
    local musChan = sndMusic:play(0,999999)
    -- Set the volume to that channel to 50%

    Likes: strancali

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  • gorkemgorkem Maintainer
    @strancali I believe the Scene Manager example will help you build the skeleton of your interactive application:


    Here's a video of this Scene Manager in case you are interested:

    Also there are code snippets and small tuts here, if you haven't seen before:


  • @mike thx for sample code, i'll definitely look around some more over the weekend. Was pretty late last night so i might have skipped a few things :).

    @gorkem thank you, i downloaded scene manager and will look into breaking it down over the weekend. I hope Gideros will have more simple tutorial for newbies like me in the future :). Looking forward to playing with Gideros more.

    Thank you again guys
    Don't forget to have fun :)
  • Hi,

    I'm interested in GameCenter and OpenFeint too. Any new news about this feature?

  • CarolineCaroline Guru
    edited January 2012
    Hi, Rickyngk!

    The GameCenter plugin is included in Beta 7 which you can download here:

    You can find out which Beta you have, on the Gideros Studio Menu > About Gideros Studio.

    This thread might help you get started:
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