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 Tom2012            
            
                Guru
Tom2012            
            
                Guru             
            | local monitorMem = function() collectgarbage() print( "\nMemUsage: " .. collectgarbage("count") ) end | 
Comments
I think I have found the problem - each sprite had a timer attached. Adding timer:stop(); seems to have fixed things.
Thanks again.
Likes: atilim