I read all the threads regarding automatic screen resolution, but during my short tests, i had some problems.... and doubts.
1- How do I calculate the scale factor?
2- what is the best practice:
-Working with the logical dimensions: 240x320,
and provide images with higher resolutions, or work with a larger logical dimension,
and provide images with lower resolution?
3- My test:
- I set the logical dimensions to 240x320;
- I created 2 more images and put in "Image Scales"(project properties): 2x and 1.3x
- The two images, saved in. Png format, have the resolutions: 320x480 and 480x800
When I run the player with 480x800 resolution, the picture is with 2 white borders on each side.
How should I calculate the scale, and save my images?