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Z-axis or stage drawing order — Gideros Forum

Z-axis or stage drawing order

krollkroll Member
edited August 2012 in General questions
I don’t understand how Gideros works with z-axis (or drawing order). How can I define drawing order of sprites when they cover each other?

Think of this: in the stage there are one background image and several foreground images which may partially cover each other. Now I want to add another image to the stage between background and at least one foreground image. In 3d it could be done by using z – axis. How to do it in Gideros?
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