First: Thanks for this great SDK and the supporting community ! I tested it for quite a while and now I'm about to start a game-project together with two other person.
We were thinking about how it would be possible for non-programmers to test the app and tweak it.
So I'm aiming for an external configuration file which could change variables while the app is running on a test-device. An example would be to change the density, friction & restitution of a box2d fixture. Best thing would be to change the variables on a website and have them loaded into the app on the fly, but also an ondevice-change/file/database would be ok.
I think I would give these concepts a try:
But as I don't want to invent the wheel twice here the question to the community: Is there anybody out there who used an external configuration file for variables in lua/gideros before ?
Thanks a lot