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Event.APPLICATION_RESIZE does not work? — Gideros Forum

Event.APPLICATION_RESIZE does not work?

rrraptorrrraptor Member
edited June 2023 in General questions
Is it only me or it is somehow broken (in player mode)?
The code:
stage:addEventListener(Event.APPLICATION_RESIZE, function()
	print(application:getLogicalBounds())
end)
does nothing

Exported app works fine

P.S. Im on Win11

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