@hgy29 has been hard at work with a major new feature and he decided to make it an early Christmas present- Sprite Effects! It would be great if you would all wish him and his family a Merry Christmas (or better, donate to Gideros!) in return...
To see how SpriteEffects work, take a look at the Bloom example...
Sprite effects can even be applied to Stage:
local bloom=ShaderEffect.Bloom.new(sw,sh)
bloom:setRadiusAndGlow(7,4)
bloom:apply(stage) |
New featuresImplement Sprite effects
Changes on Apple targets (now they are out of beta)Metal is now the only renderer (completely removed OpenGL on Apple)
Moved the code base to use ARC system (some plugins may still malfunction)
Added macos support: the exported project now targets ios, apple tv and macos.
Improvements[plugin/tntvirtualpad] changed function distance to math.distance and pii to math.pi
[plugin/imgui] Changes ImGui:beginFullscreenWindow(). It is now have padding by default.
[plugin/imgui] Drawlist items can be now rotated.
[gfx/shaders] Allow to specify multiple shader type and variant, plus inheritance
[sample/bloom] Use effects lib instead of GLSL only shader
[library/shaders] Add effects library (Bloom/Blur)
Fixes[android] Fix onTextInput char counting
[plugin/camera] Fix for Metal on Apple devices
[plugin/camera] Ensure given texture is actually a RenderTarget
[plugin/imgui] Fixed existing images function and added new "scaled" functions.
[plugin/imgui] Fixed data plotting.
[plugin/imgui] Fixed drag&drop.
[plugin/ads] Switch to podfile for AdMob on iOS
[export/apple] General fixes related to Apple target overhaul
Download it from here:http://giderosmobile.com/download
Comments
And thanks to @rrraptor who worked hard on the ImGui plugin too!
Likes: SinisterSoft, vitalitymobile, MoKaLux, antix
Likes: vitalitymobile
https://deluxepixel.com
Fragmenter - animated loop machine and IKONOMIKON - the memory game
https://wiki.gideros.rocks/index.php/Sprite:setEffectStack
Likes: SinisterSoft
Fragmenter - animated loop machine and IKONOMIKON - the memory game
https://github.com/gideros/gideros/blob/2021.1/Library/luashader/effects.lua
Likes: keszegh, talis
@hgy29 and @SinisterSoft to you and to all other Maintainers, contributors,donators a special thanks for your hard-work. How many years has passed Gideros has decided to go Opensource that i have already forget. But i can easily say that because of your efforts and additions to Gideros, it became much more different, handy and beautiful.
I wish the best for all of you guys. Be healthy, be rich and most important be HAPPY in the new upcoming year.
Likes: hgy29, SinisterSoft, MobAmuse
Likes: keszegh, talis, SinisterSoft, MobAmuse
Likes: talis
https://github.com/ocornut/imgui/wiki/Bindings
Likes: MoKaLux, SinisterSoft
Likes: SinisterSoft
Will try to improve the wiki asap but I am a bit into r3d right now. Thank you rrraptor
Likes: SinisterSoft
https://github.com/mokalux/gideros-player-for-android
Likes: rrraptor, SinisterSoft
I suggest when updating Gideros to make 2 versions of the engine. One version with the Gideros logo should be made public, and the other version without the logo should be given only to those who have made a donation. And you have to pay for each update.
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
Likes: MoKaLux
Fragmenter - animated loop machine and IKONOMIKON - the memory game
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
Likes: MoKaLux
Fragmenter - animated loop machine and IKONOMIKON - the memory game
https://play.google.com/store/apps/developer?id=razorback456
мій блог по гідерос https://simartinfo.blogspot.com
Слава Україні!
failed to read asset tags: unexpected error generating result tags (images.xcassets)
"cannot open init.lua: No such file or directory"
but if you restart app from gideros then its OK.
Likes: MoKaLux
https://deluxepixel.com
Likes: MoKaLux
https://deluxepixel.com
Same here
We had functionality for viewports, and 3d support functionality also existed already and everyday some new things are added.
I found some example for google card board from the old post. you can check it in browser.
http://giderosmobile.com/examples#VR/Bird Animation 3D
And here is the forum post:
http://forum.giderosmobile.com/discussion/comment/48350/#Comment_48350
For 3D animation you can also follow this topic:
http://forum.giderosmobile.com/discussion/7868/3d-animation#latest
Maybe someone else can supply you more recent answer to that question hence 3D and VR is not my point of interest so much.
Likes: MoKaLux