In general the "events" section of the documentation is very sparse and needs to be fleshed out. You used to have a section called "List of all built-in events" which has now gone. You need to mention all the event types by name in this section, e.g., Event. MOUSE_DOWN etc. Currently some of the events are listed under "sprite" in the reference manual, but this is not a place people would look for them!
@john26 well I would disagree, events are quite specific to object, because they are dispatched on this object, thus placing them together with that specific object I think is the best place. Besides where would you look for Box2D collision event if not in reference manual? There can't be an documentation article on each and every item, but there can be examples in reference manual
Referencing is always tricky as different arrangements are bound to suit different purposes. I had a similar problem when checking the syntax for setVisible in that there are several headings that mention sprite and I tried some wrong ones before finding the one I that included setVisible (even though I'm sure that it's logical to be in the group its in). As I knew what I was looking for, it would have been really handy to have a search function on the reference so that I could find any places where the thing I wanted is mentioned. I have no idea if that would be possible or simply too much work to implement.
Yes search is on the todo list, but currently I'm in process of coding some other stuff, and docs and website are more like free time spending/background task. Once I finish current task I'll try to clear my doc/website todo list
Thought I should say that when I made my previous comment I was using an old reference manual from my hard drive rather than the latest one from the website. Had I used the new one I'd have found my setVisible syntax very easily, so the new format is much better
Took couple of days off from Native Bridge and did some updates to the website:
Developer Apps Redesigned developer apps page a bit Added slider on the main app page (most probably the one on the home page will be displaying some Gideros feature showcase instead of apps) Added featured apps section (those apps might also be featured on other pages in future) Implemented approval process (let's see if it works ok, and if yes will implement the same for dev profiles and tools) And also added store filter when searching for apps
I remember someone suggested (I think it was Anthony) to add more links of different appstores. So which ones would you recommend to add? Does Ouya provide a link for apps in their store?
Developer Tools Added Free tool filter to the search
Developer Profiles Fixed contact form, now should be working correctly (but as usually check your spam folders) Added Developer's Terms of Service and Privacy policy text inputs to use in work and for apps
Most probably there was something else, which I can't remember now
Developer Profiles Fixed contact form, now should be working correctly (but as usually check your spam folders) Added Developer's Terms of Service and Privacy policy text inputs to use in work and for apps
i think if sender's email address is added in our contact list then it will never go in spam though not sure.
I think it also may depend on who is sending the email, as I can provide any email address as a sender in headers, Spam filters like in google case, check does this email address really match the server it was sent from, and if not it has a better chance of getting into spam folder
Oh and by the way, I've also prepared everything to launch all app promotions by builtwithgideros.com social channels, so all the apps that are already in the apps section and added in the future will be published in builtwithgideros twitter and fb automatically. So if you want your apps to appear pretty, fix anything you want to fix there, you have approximately one week till I finish all I've planned to do before launch
I see you mentioned this "Added featured apps section", I can't see this section, it it online now?
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
please don't blame me @SinisterSoft, but i cannot resist to point out this funny review of bacteria amazon app:
5 stars, Great fun, especially 2 player mode! January 20, 2013 By SinisterSoft This game is great fun, especially the two player cooperative mode. One player faces the other both trying to defent the cells from being taken.
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
Comments
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
http://docs.giderosmobile.com/events.htm
These events used to be documented on the old site (albeit very briefly).
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
There can't be an documentation article on each and every item, but there can be examples in reference manual
> where would you look for Box2D collision event if not in reference manual?
Personally I'd look in the "events" section of the documentation! But it's currently not there...
Just a suggestion!
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
The roadmap is revised occasionall, and your suggestions will help shape the roadmap items. -> occasionally
Fragmenter - animated loop machine and IKONOMIKON - the memory game
literally my "suggestions help shape the roadmap items" : )
Fragmenter - animated loop machine and IKONOMIKON - the memory game
doesn't seem to be doing any filtering.
Fragmenter - animated loop machine and IKONOMIKON - the memory game
meanwhile i also made a logo and a developer page just because we can (thanks for the opportunity):
http://www.giderosmobile.com/profiles/longtitle-productions
-on-
Fragmenter - animated loop machine and IKONOMIKON - the memory game
Developer Apps
Redesigned developer apps page a bit
Added slider on the main app page (most probably the one on the home page will be displaying some Gideros feature showcase instead of apps)
Added featured apps section (those apps might also be featured on other pages in future)
Implemented approval process (let's see if it works ok, and if yes will implement the same for dev profiles and tools)
And also added store filter when searching for apps
I remember someone suggested (I think it was Anthony) to add more links of different appstores. So which ones would you recommend to add? Does Ouya provide a link for apps in their store?
Developer Tools
Added Free tool filter to the search
Developer Profiles
Fixed contact form, now should be working correctly (but as usually check your spam folders)
Added Developer's Terms of Service and Privacy policy text inputs to use in work and for apps
Most probably there was something else, which I can't remember now
Likes: fxone, SinisterSoft
https://deluxepixel.com
http://giderosmobile.com/apps
5 stars, Great fun, especially 2 player mode! January 20, 2013 By SinisterSoft
This game is great fun, especially the two player cooperative mode. One player faces the other both trying to defent the cells from being taken.
as unbiased as it gets : )
Likes: SinisterSoft
Fragmenter - animated loop machine and IKONOMIKON - the memory game
https://deluxepixel.com